PC, of course. I've never owned a console in my life, and until consoles can typeset LaTeX documents, I don't really have an excuse to own one. Besides, most of my favorite game genres tend to play rather poorly on consoles....
If you saw what my hacked xbox can do you might change your mind...it's actually worth $250 for a used xbox, new hard drive, and to pay modder to fix you up (or you can do it yourself and save $50)...
Yes, I too have LSW2. My wife thinks it's cute and vowed to play it some day. We shall see.
I've seen a hacked Xbox...my brother-in-law has one that I pulled two consecutive all-nighters finishing the original Halo and Crimson Skies. Yeah, they were fun, but I'm more of a strategy and RPG gamer -- strategy games on computers are miles ahead of consoles, and console RPGs tend to be more Japanese-style than American-style.
I actually originally got it so I could play old SRPGS! Dark Wizard for the Sega CD, Warsong & Shining Force 1/2 for the genesis. Ogre Battle for the SNES, Tactics Ogre (PS1 or N64 I forget), and maybe I'll get around to getting a Saturn emu set up so I can play Shining Force 3.
As a bonus, someone did a japanese->english translation hack for Warsong 2 and I've just about finished playing through that.
I'm right there with you man - strat & rpgs are where I usually am, although less focus on RPGs these days they take way too long. I have a special place in my heart for console style SRPGs though. My list in the first paragraph has the best ones IMHO (never got that into FF Tactics).
PCs in general actually seemed pretty much miss the SRPG phenomenae (sp?), except for wierd exceptions like Warcraft 3 (sorta, heroes had like 5levels...) and Rise of Legends (same deal basically).
I tend to go for the pure strategy or RPG over the hybrids -- I just enjoy both genres. SRPGs tend to fall into one of three categories: you're stuck micromanaging a huge number of customizable units, there are relatively few powerful customizable units that basically stomp over all the normal units, or the relatively few customizable units aren't sufficiently more powerful than regular units to be worth all the headaches of accumulating experience. SRPGs tend to mostly be strategy games with experience points and inventory grafted on -- they're fine as strategy games, but I think they kind of miss the point of the RPG genre.
SRPGs seem to be much more in the style of Square-Enix than Black Isle Studios and Bioware, and I'd take Fallout over FFVII any day.
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For which platform? =]
PC, of course. I've never owned a console in my life, and until consoles can typeset LaTeX documents, I don't really have an excuse to own one. Besides, most of my favorite game genres tend to play rather poorly on consoles....
If you saw what my hacked xbox can do you might change your mind...it's actually worth $250 for a used xbox, new hard drive, and to pay modder to fix you up (or you can do it yourself and save $50)...
Yes, I too have LSW2. My wife thinks it's cute and vowed to play it some day. We shall see.
I've seen a hacked Xbox...my brother-in-law has one that I pulled two consecutive all-nighters finishing the original Halo and Crimson Skies. Yeah, they were fun, but I'm more of a strategy and RPG gamer -- strategy games on computers are miles ahead of consoles, and console RPGs tend to be more Japanese-style than American-style.
I actually originally got it so I could play old SRPGS! Dark Wizard for the Sega CD, Warsong & Shining Force 1/2 for the genesis. Ogre Battle for the SNES, Tactics Ogre (PS1 or N64 I forget), and maybe I'll get around to getting a Saturn emu set up so I can play Shining Force 3.
As a bonus, someone did a japanese->english translation hack for Warsong 2 and I've just about finished playing through that.
I'm right there with you man - strat & rpgs are where I usually am, although less focus on RPGs these days they take way too long. I have a special place in my heart for console style SRPGs though. My list in the first paragraph has the best ones IMHO (never got that into FF Tactics).
PCs in general actually seemed pretty much miss the SRPG phenomenae (sp?), except for wierd exceptions like Warcraft 3 (sorta, heroes had like 5levels...) and Rise of Legends (same deal basically).
I tend to go for the pure strategy or RPG over the hybrids -- I just enjoy both genres. SRPGs tend to fall into one of three categories: you're stuck micromanaging a huge number of customizable units, there are relatively few powerful customizable units that basically stomp over all the normal units, or the relatively few customizable units aren't sufficiently more powerful than regular units to be worth all the headaches of accumulating experience. SRPGs tend to mostly be strategy games with experience points and inventory grafted on -- they're fine as strategy games, but I think they kind of miss the point of the RPG genre.
SRPGs seem to be much more in the style of Square-Enix than Black Isle Studios and Bioware, and I'd take Fallout over FFVII any day.
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