Comment Spam
Tags: blog_
Thanks, GS.
Gratz Pal!
I've been somewhat AWOL for now and the near forseeable future - all that grinding last week just burned me out on the game. I'm taking a little break in hopes that I'll be back to enjoying it in a few weeks.
I may be on my ice/ss tank hero side occasionally, as I do have a blast herding up big mobs and then killing them for 15-20 minutes at a time.
Happy Anniversary Pal!
And now that I'm back in town (for good for a while I hope), I'm all set for a RSF.
Here's the quick summary:
A SG wins an IoP initially by completing the CoP trial, given through the mission computer and entered through the raid teleporter. The CoP trial can accomodate up to 24 players from the same SG. You should be able to find a description of the trial itself on the forums somewhere. Starting the trial requires 6 anchors, 1 empty IoP base, a raid teleporter, and a mission computer. The trial is entirely PvE.
Once the trial is beaten, a random IoP is automatically placed on the IoP base. The trial can be completed multiple times in the 7-day window when it's open. After the trial closes, no new IoPs can be earned. The trial reopens after 21 more days, at which point all existing IoPs are removed and the process starts again.
The connection to base raids is that IoPs are supposed to make you vulnerable to scheduled raids. Once in possession of an IoP, the SG leader needs to set two raid windows, when the base can be raided. If the attackers succeed, one of your IoPs is transfered to their base. This is the only way to obtain an IoP during the 21 days when the trial is closed. The exact details of scheduled base raids are a bit murky, as they're currently broken and disabled.
So, the short version is that the devs are putting the PvE portion of IoPs (the CoP trial) live and just disabling the PvP portion until some point in the nebulous future when it's fixed. Thus, SGs can win IoPs without fear of their base being raided, at least for the near future.
I say we give the CoP a shot when it's live -- my understanding was that it was doable with a team of 8, and we don't have to worry about defending it until the PvP portion goes live.
Don't we have a ton of extra prestige now as well from the 20k/person bonus? I'd think we'd have plenty to put some of this stuff in.
What are the level reqs on the CoP trial? I'd be more than willing to tank that one on Filth if the trial allows access to 38 powers.
I just want the badge! =D
I haven't been keeping up on the CoP information, but my impression was that you get auto-LKed to some level (probably 40 or 50), similar to as in a PvP zone. I could be wrong about that, though. I believe that the trial may be no-XP, because most of the mobs are spawning out of portals, but I'm even less sure about this than the auto-LKing.
And yes, we have plenty of prestige to install the anchors, vault, and IoP base. We don't have plenty of prestige if you want to make a defense-oriented base, but I don't think that's our plan anyway.
I'd be willing to help out if you any, I dont know the restrictions but if i can help, i will. I support Team Evil 1000000000000000000000000000000000%! GOTEAMEVIL!
This comment has been removed by a blog administrator.
Evil Armiger (of the Villain Syndicate, one of our allies) would like in on this as well. If you aren't sure who he is, he's Boyant Armiger from the Patrol, and a damn good brute at that.
So the interested people look like:
Omicron Cypher
Wavelength X
Palcioz
Capio or Mie
Dark Moon
Big Mike
Grave Sorcerer
Chaos Force Mage
Evil Armiger
Am I forgetting anybody? That's nine so far -- if everybody shows up, I think we might have to ask EA to bow out, as I feel that the TE characters should get precedence.
It would probably be a good idea to get Teamspeak set up and test it out on Mike's server. If you have any problems, I'd assume that he's amenable to being bugged about it.
Well, also, WX is at my brother's for the week. She has the laptop and is still playing though. I told her about this, and she sounded interested, but there's no telling if she'll join us. She's not so good with set times on events either (and half the reason I've missed some of those lol).
If both Mike and Evil Armiger come, that's two brutes -- we'd probably be better off with Mie. If not, it's probably good to have at least 2 brutes along.
Now I'm pissed. Without fail, I've agreed to do a scheduled event and my wife has changed my plans. I don't even know why I bother. EVERYTIME I agree to a scheduled event, this happens. So, instead of playing this SF, which I was REALLY looking forward to for badges alone, I'll be driving for 4 hours. And since I won't be online to remind her, WX won't be on either. So, the team of 9 just went to 7. Trin can bring both of his guys now.
How come my plans can't ever stay solid?! GAHHHHHHHHHHH!
I'm gonna go ahead and appologize for this post as well. Just venting.
Sorry, Mav. Don't worry -- I'm sure we'll do this many times.
I know. I just wanted to help with the first run, and it's frustrating that everytime I make plans to support a scheduled event, at the last minute something comes up that I can't get out of. I hope all goes well.
Well, it looks like Evil Armiger won't be making it. That leaves us with 5-6 people...I'd much rather do our first run as a full (or mostly full) VG team....
WOOT! Thanks!
I was thinking about working on my energy/stone brute in prep for the RSF. She's currently 33 right now.
I need to get 2 other chars from 32/33 to 35...so I'll definitely be on on SOMEbody. :) Look forward to some teamage with you guys again.
Cool, be good to see you back on Pinnacle.
Yeah, I'd love to give it a stab. That SF is chock FULL of badge goodness that I need! =]
I vote for option 1 as well. Plus, lugging this thing around is working on my muscle mass. Oh, and I'm back in town now. I'm shooting for lvl 44 tonight! YAY!
Base plot has been upgraded. There aren't any visible changes to the base yet (without going into the editor). I'm thinking of pushing the raid teleporter back another room and expanding the "briefing area" into that 3x3 room. We'll still have room for another 3 2x2 rooms in addition to that -- any ideas?
0 Comments:
Post a Comment Hide Comments